Graphic Design

  • ILLUSTRATOR (6 WEEKS - 36 Hrs)

    UNIT- 1: (Getting Started)

    A- The Illustrator Windows
    • Opening a Work File
    • Screen Elements and Menues
    • Defining Page Boundaries
    • The Artboard and Scratch areas
    • Navigating The Screen
    • Using The Tool Box
    • Using Palettes
    B- Setting Preferences
    C- Custom Keyboard Shortcuts
    D- Customizing Documents Setup
    E- Setting Rulers, Guides and Grids
    F- Naming and Saving files
    G- Print Preview and Print Procedures
    H- Accessing Help

    UNIT- 2: (Creating Basis Objects)

    A- Making Selections
    • The Bounding Box
    • Working with groups and group selection tools
    • Drag selecting
    • Lasso and direct select lasso tools
    B- Shapes and Lines
    • Rectangles, Squares, Ellipses and Circles
    • Complex object using the polygon and star tools
    • Using the flare tools
    • Creat lines and Grids
    • Adding / Defining symbols
    C- Creating Paths
    • Using the pen tool
    • using the pencil tool
    • Compound paths
    D- Editing Bezier Curves
    • Changing objects and lines
    • Editing path segments
    • The liquify tools
    • Path Editing menu commands
    E- Painting
    • Filling and stroking with color
    • Color models (RGB, CYMK)
    • Paletted (Swatches, Transparency)
    • Custom Colors
    • The Eyedropper tools
    • The Paint bucket tool
    • The Stroke Palette
    • Offset and outline paths
    • Using the paintbrush tool
    F- Other Basic Graphic Procedures
    • Applying Appreances and Style
    • Using Transformation Tools
    • Compound Shapes and The Pathfinder palette
    • The Align Palette
    • Blending (Types, Editing, Releasing)

    UNIT- 3: (Advance Procedure)

    A- Working with Layers
    • Using and Creating Layers palette
    • Moving, locking, Pasting and Merging Layers
    • Targetting a Layer
    B- Adding Text
    • Using The Type Tools
    • Setting Type Attributes
    • Linking Text Block
    • Placing Text on a Path
    • Adjusting Text Flow
    • Changing Type Orientation
    C- Showing and hiding with Marks
    • Clipping Masks
    • Opacity Masks
    • Layer Clipping Masks
    D- Working With Raster Images
    • Raster Effects and Filters
    • Linking and Embedding
    • Choosing resolution
    E- Printing Illustration
    • Methods of Printing
    • Preparing a Document For Printing
    • Producing Color Seperations
    F- Inserting Charts and Images
    G- Effects for Vector Artwork
    H- File Formats and Platform Issues
    I- Saving Illustration for the Web

  • PHOTOSHOP (6 WEEKS - 36 Hrs)

    UNIT- 1: (Getting Started)

    A- THE WORK AREA
    • Accessing the program
    • Opening files
    • Photoshop screen elements
    • Viewing images
    • Scrolling and navigator palette
    • Using the information bar
    • Using toolboxes, menus and palettes
    • Print preview and print procedures
    • Saving files
    • Accessing help
    • Restoring default preferences

    B- IMAGE FUNDAMENTALS
    • Vector and Rector images
    • Digital images VS printed images
    • Defining and working with resolution (Image, Monitor, Output)
    • Defining images into Photoshop (Scanning, Importing, Calibrating)

    C- USING THE SELECTION TOOLS • Marquee
    • Lassoes
    • Move
    • Magic Wand
    • Selection Menu etc.
    D- TRANSFORMATIONS • Resizing
    • Rotating and flipping
    • Skewing and distorting
    • Change perspective
    • Liquefying
    E- COLOR BASICS
    • Color models (RGB, CMYK, HSB)
    • Color modes (Bitmap, Grayscale RGB)
    • Adjusting color using variations
    • Adjusting color with dialog boxes (Levels, Curves, Hue / Saturation, Brightness / Contrast)
    F- CUTTING AND COPYING
    G- CROPPING

    UNIT-2: (BASIC IMAGING PROCEDURE)

    A- LAYER BASICS
    • Organizing art work on layers
    • Viewing a layered document
    • Using layers palette
    • Moving layers between files
    • Moving selections on layers
    • Erasing artwork on a layer
    • Deleting a layer
    • Scaling and rotating objects
    • Linking and merging layers

    B- PAINTING AND EDITING
    • Using paintbrushes
    • Selecting foreground and background colors
    • Using blending modes
    • Using smudges, focus and toning tools
    • Creating gradients
    • Simulating different media

    C- ADVANCE LAYER TECHNIQUES
    • Working with layer masks
    • Adding guides to align artwork
    • Creating a clipping group
    • Adding adjustment layers and a drop shadow
    • Flattening a layered image

    D- USING FILTERS
    • Sharpening, blurring, fading
    • Artistic, brush stroke, sketch
    • Distorting, pixilation, stylizing

    E- CREATING AND USING PATHS
    F- ADDING TYPE TO PICTURES
    G- SPECIAL EFFECTS

    UNIT-3: (ADVANCE PROCEDURE)

    A- IMAGE CORRECTION
    • Color Management
    • Determining / adjusting tonal range of an image
    • Determining image type
    • Working with the adjustment tools
    • Using levels
    • Using curves
    • Removing a color cast
    • Realigning an image using guides
    • Replacing colors
    • Adjusting hue and saturation
    • Removing unwanted objects
    • Applying the un-sharp mask filter

    B- COMPOSITING

    C- PRINTING
    • Types of printers and papers
    • Preparing the images
    D- WEB PAGES
    • File Size
    • File Format

  • Introduction to InDesign

    • Introduction to Adobe Indesign workflow

    a) Adobe Indesign CS4 Workspace Overview
    b) Workflow with Indesign
    c) Document Mastering

    • Using two-dimensional design elements
    a) Frames
    b) Importing and Editing Text

    • Visual Effects Management
    a) Advanced Effects
    b) Animating Tools
    c) Working with Typography

    • Design process in visual communication.
    a) Color management
    b) Give meaning to a graphic design
    c) Basic Graphic Management

    • Print and Web Production
    a) Tables and Transparencies
    b) Long Documents and Exporting

  • Introduction to After Effects

    • Introduction to Motion Graphics and VFX

    a) Setting up an After Effects Composition
    b) Workspace Management
    c) Creating Titles and Animating Text
    d) Motion Paths and Keyframe Techniques
    • Video Compositing
    a) Video Work Flow
    b) Video Correcting and Rotoscoping

    • Visual Effects Management
    a) Advanced Effects
    b) Animating Tools

    • Creating 3-D Space
    a) Basic 3-D Layers
    b) Chroma Keying
    c) Expressions
    d) Particle Simulators